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Scarlet

In the daytime, Scarlet uses her elusive prowess to swiftly bring her enemies to their end, though when night falls; her curse transforms her into a deadly werewolf—brutalizing and overpowering those who dare stand in her way.

Introduction

Scarlet

In the daytime, Scarlet uses her elusive prowess to swiftly bring her enemies to their end, though when night falls; her curse transforms her into a deadly werewolf—brutalizing and overpowering those who dare stand in her way.

Abilities

Daggers
Type: attack
Daggers

Chain together a series of dagger slashes, each one dealing 15 damage. Every two consecutive attacks that hit an enemy generates one COMBO POINT (up to 3 can be stored)

Swift Strike
Type: power
Swift Strike

Rush forward while INTANGIBLE, dealing 40 damage along the way. Spends all COMBO POINTS, damage is increased by 50% for each spent

Bomb
Type: special
Bomb

Drops a bomb that triggers a delayed explosion. Deals 60 damage to enemies and stuns Scarlet if she is within the area of effect

Cloak
Type: defence
Cloak

Hide under the cloak to enter STEALTH and turn INTANGIBLE for 2 second(s). ATTACK or POWER triggered during this effect gain +100% Crit Chance

Hunter's Souvenir
Type: ultimate
Hunter's Souvenir

Shoot with the shotgun, dealing 250 damage in a wide cone. Stores 2 charges

Grandmother's Souvenir
Type: ultimate
Grandmother's Souvenir

Throw a pinch of ashes that creates a clouded area lasting 8 seconds. During this time, all Heroes standing in the area of effect are INTANGIBLE

Talents

Distant Explosions
Type: starter | Unlock: Rank 0 | On upgrade: +10% damage
Distant Explosions

SPECIAL now targets a farther location and deals +40% damage

Devourer
Type: starter | Unlock: Rank 0 | On upgrade: +20% chance for no cooldown
Devourer

Quest (x20:) Each kill with Werewolf POWER earns +0.5 DMG. Complete: POWER has a 40% chance to have no cooldown if it kills an enemy (for both forms)

Shadow Strikes
Type: starter | Unlock: Rank 2 | On upgrade: +5% Crit Damage
Shadow Strikes

Quest (x30): ATTACK or POWER triggered during Human DEFENSE earns Crit Chance +0.5% per enemy hit. Complete: +20% Crit Damage

Shapeshifter
Type: starter | Unlock: Rank 5 | On upgrade: reduce cooldown by 4 seconds
Shapeshifter

TRAIT becomes activatable (with a 30 second cooldown) and HEALS 20% of Maximum Health when used. Maximum Health is reduced by 20%

Slash Flurry
Type: normal | Unlock: Rank 0 | On upgrade: +10% increased damaged
Slash Flurry

After using POWER, the next ATTACK within 3 seconds delivers a flurry of 5 slashes with +20% increased damage

Cleave
Type: normal | Unlock: Rank 0 | On upgrade: +30% damage
Cleave

ATTACK has a 25% chance to cleave all around and deal +120% damage

Short Wick
Type: normal | Unlock: Rank 0 | On upgrade: +5% faster
Short Wick

Human: SPECIAL no longer affects Scarlet and bomb explodes as soon as it hits the ground. SPECIAL recharges 20% faster in both forms

Pyromania
Type: normal | Unlock: Rank 0 | On upgrade: +10% Crit Chance
Pyromania

SPECIAL applies IGNITE to hit enemies and gains +40% Crit Chance

Aggressive Defense
Type: normal | Unlock: Rank 0 | On upgrade: +25 damage + Hero Level + DMG
Aggressive Defense

Deal 60 damage all around when triggering DEFENSE

Murderous Intent
Type: normal | Unlock: Rank 0 | On upgrade: +5% longer
Murderous Intent

DEFENSE instantly grants 2 COMBO POINTS and lasts 20% longer

Energy
Type: normal | Unlock: Rank 0 | On upgrade: +1% Crit Chance
Energy

Maximum COMBO POINTS is increased by 2. POWER has +4% Crit Chance per COMBO POINT stored

Evisceration
Type: normal | Unlock: Rank 0 | On upgrade: +2% damage dealt
Evisceration

Each Combo Point spent by POWER applies 8% damage dealt in the form of BLEED

Armor Break
Type: normal | Unlock: Rank 2 | On upgrade: +1 second(s)
Armor Break

SPECIAL applies VULNERABLE to enemies hit for 3 seconds

True Instincts
Type: normal | Unlock: Rank 3 | On upgrade: +2% Move Speed, +5% Maximum Health
True Instincts

In Human Form, gain +10% Move Speed. In Werewolf Form, gain +20% Maximum Health

Wide Attacks
Type: normal | Unlock: Rank 3 | On upgrade: +5% damage
Wide Attacks

ATTACK gains +40% range and deals +20% damage

Double Strike
Type: normal | Unlock: Rank 4 | On upgrade: +100% damage
Double Strike

ATTACK triggered right after DASH triggers a double strike, dealing 400% damage and generating one COMBO POINT

Pulverize
Type: normal | Unlock: Rank 4 | On upgrade: +10% damage
Pulverize

Special hits enemies 30% farther. Special consumes one COMBO POINT and deals +40% damage

Explosive Rush
Type: normal | Unlock: Rank 5 | On upgrade: +10% of its normal damage
Explosive Rush

When at 3 COMBO POINTS or more, POWER triggers SPECIAL's effect upon use, dealing 40% of its normal damage amount

Adrenaline
Type: normal | Unlock: Rank 7 | On upgrade: +0.8 Health + Hero Level, +1% ATTACK SPEED
Adrenaline

Each time you spend COMBO POINTS, each point spent: Human: restores 2.0 Health, Werewolf: increases ATTACK SPEED by 4% for 6 seconds

Fan of Spikes
Type: normal | Unlock: Rank 7 | On upgrade: +1 spike(s)
Fan of Spikes

DASH can consume a COMBO POINT to send 4 spikes, with each one dealing 100% ATTACK damage to enemies it passes through

Savagery
Type: normal | Unlock: Rank 8 | On upgrade: +5 Maximum stacks of Savagery, +0.2 DMG
Savagery

Each time Scarlet earns or spends COMBO POINTS, she gains a stack of Savagery (up to 20), each granting +1 DMG. Savagery stacks disappear after 5 seconds if no new stacks are gained

On the Hunt
Type: normal | Unlock: Rank 8 | On upgrade: +2 seconds
On the Hunt

DEFENSE applies MARKED to the nearest enemy for 4 seconds. MARKED targets take +25% damage and spread this status to another nearby enemy when they die

Fiery Maw
Type: ultimate | Unlock: Rank 0 | On upgrade: +5% damage
Fiery Maw

ULTIMATE gains +30% range, deals +20% damage and applies IGNITE to enemies hit

Reload
Type: ultimate | Unlock: Rank 9 | On upgrade: -2 times
Reload

Every 16 times POWER, SPECIAL or DEFENSE is used, clear ULTIMATE cooldown

Bone Cracker
Type: ultimate | Unlock: Rank 6 | On upgrade:
Bone Cracker

Human: Ash cloud deals 20 damage per second to enemies inside. Werewolf: Devouring an enemy causes it to explode, dealing 40 to 120 area damage (depending on its size)

Pack Leader
Type: ultimate | Unlock: Rank 9 | On upgrade:
Pack Leader

Human: Ash cloud restores 3 hit points per second to all Heroes within. Werewolf: Eating an enemy applies a 12 to 15 SHIELD to all heroes around (depending on its size)