Introduction

The Snow Queen controls the wrath of winter, slowing and freezing her enemies beneath blankets of frost while sliding gracefully through the battlefield with her chilling aura.
Abilities

Passive: Some abilities apply CHILLED to enemies hit, decreasing their move speed by 40% for 5 seconds. Active: Briefly become INTANGIBLE and shatter all CHILLED enemies, dealing 60 damage to them and removing their CHILLED status

Shoot out ice lances, that deal 15 damage and pierce through enemies. Ice Lances deal +50% damage to CHILLED targets

Create a large area of FROST, dealing 50 damage to enemies in the area and inflicting them with CHILLED

Throw a volley of ice shards at a short range, dealing up to 65 damage. Ice Shards deal +50% damage to CHILLED enemies

Boost your own Move Speed and create FROST underfoot, dealing 30 damage to enemies passed and inflicting them with CHILLED. Briefly grants INTANGIBLE at the start of the ability. Ice Skating can be cancelled early and its cooldown is proportional to the time it has been used (with a minimum of 2s)

Channel a Frost Ray to the ground, dealing 160 damage per second and applying CHILLED to hit enemies. The Snow Queen can still be damaged while channeling Frost Ray. Frost Ray can be cancelled early and its cooldown is proportional to the time it has been used (with a minimum of 10s)

Summon a snow storm to deal 5 damage per second, inflicting all enemies within range with CHILLED. The effect lasts for 10 seconds
Talents

DEFENSE leaves an ice clone with 40% of Hero's Maximum Health, attracting enemies' attention. When destroyed or after 10 seconds have passed, it deals 40 area damage and inflicts CHILLED to enemies hit

Quest (x20): SHATTER 2 enemies with a single TRAIT to earn +0.5 DMG. Complete: SHATTER leaves affected enemies VULNERABLE for 4 seconds

Frost generated by your abilities remain on the ground for 2 seconds. CHILLED effects slow enemies by an additional 20%

ATTACK sends forth two lances side by side, but the maximum range is reduced by 45%. Each lance deals 70% damage

POWER sends a snowball that deals 20 damage per second to enemies in its path and inflicts them with CHILLED. Each enemy hit reduces the size and damage of the snowball by 12%

ATTACK's lances can curve to seek out targets, and their duration resets whenever they hit an enemy, up to 3 times

TRAIT sends 3 ATTACKS forward in a cone-shaped burst

DASH creates frost underfoot, dealing 100% of DEFENSE damage to enemies passed and chilling them

SPECIAL can be held to hit up to 2 more time(s)

After using POWER, 3 waves of ice strike the area and deal 20 damage each

POWER can be held to store up to 3 levels of charge before being released. Each charge level increases damage dealt by 20% and the effect radius by 10%

Gain 4% Crit Chance for each CHILLED enemy nearby (can stack up to 5 times)

Gain +1 TRAIT charge. Any Shatter effect deals +20% damage

DEFENSE sends up to 5 successive ATTACKS to nearby enemies

SPECIAL sprays two bursts of ice shards in opposite directions, dealing +20% damage to CHILLED enemies

DEFENSE grants 16 SHIELD to The Snow Queen and all Heroes passed for 6 seconds

POWER triggers SHATTER when hitting enemies that are already CHILLED. Each SHATTER deals +20% damage

DASH leaves behind an ice star that explodes due to a Shattering effect, or after 10 seconds. The ice star's explosion deals 32 area damage and inflicts CHILLED to enemies hit

TRAIT grants 4 SHIELD for 6 seconds to all Heroes around for each enemy hit (up to 4 times)

Each enemy hit by POWER summons a core of ice (up to 6). SPECIAL consumes each core to fire an ATTACK dealing 80% damage

Retriggering DEFENSE ends the effect early to trigger a spin dealing 40 area damage, +50% damage to CHILLED enemies

All abilities that deal extra damage to CHILLED enemies deal +20% extra damage

When ULTIMATE is triggered, TRAIT is also cast, dealing 8% damage for each shattered enemy (up to 40%)

ULTIMATE now channels an ice beam, dealing 160% damage and inflicting CHILLED to the first enemy hit

Each time The Snow Queen casts TRAIT, POWER, or SPECIAL within the ULTIMATE zone, the storm unleashes a burst dealing 20 damage

When ULTIMATE effect ends, zone explodes and SHATTERS all enemies inside, dealing 72 damage